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#ifndef ENTRY_H
#define ENTRY_H
#include "cache.h"
#include "convert.h"
struct checkout {
struct index_state *istate;
const char *base_dir;
int base_dir_len;
struct delayed_checkout *delayed_checkout;
struct checkout_metadata meta;
unsigned force:1,
#define CHECKOUT_INIT { .base_dir = "" }
* Write the contents from ce out to the working tree.
* When topath[] is not NULL, instead of writing to the working tree
* file named by ce, a temporary file is created by this function and
* its name is returned in topath[], which must be able to hold at
* With checkout_entry_ca(), callers can optionally pass a preloaded
* conv_attrs struct (to avoid reloading it), when ce refers to a
* regular file. If ca is NULL, the attributes will be loaded
* internally when (and if) needed.
int checkout_entry_ca(struct cache_entry *ce, struct conv_attrs *ca,
const struct checkout *state, char *topath,
int *nr_checkouts);
static inline int checkout_entry(struct cache_entry *ce,
const struct checkout *state, char *topath,
int *nr_checkouts)
return checkout_entry_ca(ce, NULL, state, topath, nr_checkouts);
void enable_delayed_checkout(struct checkout *state);
int finish_delayed_checkout(struct checkout *state, int *nr_checkouts,
int show_progress);
* Unlink the last component and schedule the leading directories for
* removal, such that empty directories get removed.
void unlink_entry(const struct cache_entry *ce);
void *read_blob_entry(const struct cache_entry *ce, unsigned long *size);
int fstat_checkout_output(int fd, const struct checkout *state, struct stat *st);
void update_ce_after_write(const struct checkout *state, struct cache_entry *ce,
struct stat *st);
#endif /* ENTRY_H */